Indices and tables


The README below is imported from the repository. File links might not work*

Preferences Manager

This project aims to make it easier for developers, who write plugins/tools etc. for Nuke, to create persistent preferences and show them in the regular Nuke preferences Window.

Thanks to Wouter Gilsing for his contributions to the Nuke community which inspired and helped this project.

Below is a quick guide on how to get set up creating preferences.
For a more advanced example of custom preferences look at the file.
For more in-depth documentation take a look at the API or simply call help(…) on the Preferences class’ methods to get more info.


Copy ** to a location in your sys.path or nuke.pluginPath() (for example ‘~.nuke/’) or just next to your current project file. Done.

Basic setup

The easiest way to manage preferences for Your app is to subclass the Preferences class from the ** module in your own

import preferencesManager
class MyPrefs(preferencesManager.Preferences):
    def __init__(self):
        creatorName = "You!"
        appName = "Awesome Tool"
        super(MyPrefs, self).__init__(creatorName, appName)
PREFS = MyPrefs()

You should import your custom preferences class and run the setup when Nuke starts so all knob values are set up correctly. For example in the write:

import myPrefsModule

Adding knobs

To make sure Your preferences are maintained create a setup function in the MyPrefs subclass that adds all needed settings:

  • Create a nuke.Knob as you would when adding knobs to other nodes and pass it as the first argument to self.addKnob
  • Set nuke flags like nuke.STARTLINE etc.
  • Set the knob’s default in the defaultValue argument of the self.addKnob method
# (...)
def setup(self):
    # Add knobs
    knob = nuke.Boolean_Knob("checkbox", "Autoload")
    self.addKnob(knob, defaultValue=True)

Removing knobs

If You for instance want to rename a knob in a newer setting of Your app, just call self.removeKnob with the name of the knob you want to

# (...)
def setup(self):
    # Remove old knobs
    # Add knobs
    knob = nuke.Boolean_Knob("autoLoad", "Autoload")
    self.addKnob(knob, defaultValue=True)

Removing apps

To remove all knobs associated with an app:

# (...)
def setup(self):
    # Remove old app
    self.removeApp('My App')

Removing creators

To remove all knobs (and tabs) associated with a creator:

# (...)
def setup(self):
    # Remove old creator

Getting knob values

Similar to retrieving knob values on regular nodes. You get the knob and use its functions to get the value:

PREFS = MyPrefs()

Setting knob values

Similar to setting knob values on regular nodes. You get the knob and use its function to set the value:

PREFS = MyPrefs()

Resetting knob values

When the user clicks ‘Restore Defaults’ in the Preferences window all custom knobs are set to the default that was defined when adding the knob. To manually reset a knob:

PREFS = MyPrefs()

To manually reset all knobs:

PREFS = MyPrefs()

Reacting to changed knobs

Every time a knob is changed the changed QSignal emits the changed knob. Be considerate about what you connect to it since the signal is sometimes emitted for all knobs regardless if they actually changed or not:

  • When setting up the preferences when Nuke opens (this is required for everything to work correctly)
  • When a user clicks ‘cancel’ in the Preferences window
  • If you have created multiple instances of the PreferencesManager, the same knob might be returned twice depending on the context


PREFS = MyPrefs()
def test(knob):
    print(, knob.value())